Analyzing SIP and SIP calls 

This blog article will be dedicated to SIP and SIP calls. It is meant to provide an introduction for UC Engineers to the main headers and guide through the debugging of the most popular call scenarios that will be described in the next articles.

As we have seen in SIP and XMPP standards in Unified Communications and Media transfer in Unified Communications – SDP protocol, SIP (Session Initiation Protocol) and SDP-RTP have become the de facto replacement mode for traditional analog and digital lines provided by operators all over the world.

SIP is also the most popular signaling mode to handle VoIP calls.

Being able to understand SIP sessions has become for a Unified Communication Engineer as important as in the past for Telephony Experts to read signaling traces in Q.931 / Q.921 / DS1 / QSIG generated by T1 / E1 PRI – BRI ISDN lines.

Before Starting the Analysis

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SIP and XMPP standards in Unified Communications

In this blog article we will discuss the basic standards used for real-time communications — SIP and XMPP — what is the difference, how each of them works, and, which one to choose.

SIP and XMPP

The IETF has two documented standards for real-time communications that are widely implemented: SIP and XMPP.

These standards transport text information and rely on other standards for the actual media transmission.

As both support real-time communications, many question which solution is most suited to their needs.

Let’s briefly explore the history and purpose of both.

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